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EUROPOWER PMH2000
3. EFFECTS PROCESSOR
Cathedral: Simulates the dense, long reverberation of a large
cathedral, which is appropriate for solo instruments or vocals in
slow pieces. Please choose between two variations.
Plate: Simulates the sound of plate reverberators and hence
is a classic for drums (snare) and vocals. In comparison with
the first variation, the second one features more high-end sparkle.
Concert: Here, you can select between a small theater and a
large hall. Although this program is similar to studio (see below)
it features more presence which adds to its lively character.
Stage: Is well suited to dissipating the sound of a keyboard or
an acoustic guitar.
Room: You can clearly hear the walls of the room. A useful
program for reverb that isnt directly noticable (rap, hip hop
vocals) or to make dry recordings of instruments sound natural
again.
Studio: This simulation of a middle to large-sized room is also
available in two variations. Both variations sound very natural.
Very all-round effect.
Small Hall: Simulates a small, lively (strongly reflecting) hall
and is perfect for processing drums.
Ambience: Reproduces a middle-sized room without late
reflections.
Early Reflections: The initial reflections of this room are
clearly audible. This effect is a classic for dynamic signals (drums,
percussion, slap bass etc.).
Spring Reverb: Simulates a classic spring reverberation.
Gated Reverb: This effect synthetically cuts off reverberation
after a period of time. It is famous in the song In the Air Tonight
by Phil Collins. The variations differ in the reverb length.
Reverse Reverb: This is a reverberation in which the envelope
is reversedit slowly gets louder.
Chorus: This effect slightly detunes the original signal. A
very pleasant detune effect is created in connection with the
pitch variation. The chorus effect is quite often and extensively
used for dispersing signalsin such a variety of applications
that any recommendation would mean a limitation of their use.
The variations available here range from slow to fast chorus
effects.
Symphonic: This effect creates the sound of an eight-person (!)
vocal chorus.
Flanger: The word flange means tape spool, and this
explains the characteristics of the effect. Originally the flanger
effect was generated with two tape recorders which ran
synchronously. The same audio signal was recorded on both
machines. If you put a finger on the left spool of one of the
machines, the spool and the playback speed are slowed down.
The generated delay results in phase shifting of the signals.
Please choose either medium flanger or one of the bright
flanger programs, which feature an increase in presence.
Phaser: With the phaser, a second, phase-shifted signal is
added to the original audio signal. The resulting sound is thicker
and above all livelier. This effect is often used for guitar sounds
and keyboards. In the 70s, it was also extensively used for
other instruments like electric pianos. The PMH2000 offers you
four different phaser variations.
Rotary Speaker: The simulation of a classic effect that is
normally generated with a very heavy enclosure comprising
(slow or fast) rotating speakers.
Delay: A delay of the input signal with various repetitions.
Different tempo settings (ten variations in total) allow interesting
delay effects.
Echo: Similar to the stereo delay, with the difference being
that the repetitions have less presence. This simulates the
character of the original tape echo that was used before the
digital era and can be thought of as a Vintage Sound.
Multi Tap: A delay effect with changing stereo positioning.
Four variations are available.
Chorus & Reverb: This algorithm combines the popular
chorus with a reverb effect. Taking all variations into account,
they differ in the length of reverb.
Flanger & Reverb: The combination of flanger and reverb effects.
Phaser & Reverb: The combination of a classic stereo phaser
and a reverb effect. Here, too, the phaser is combined with
different reverb types.
Rotary Speaker & Reverb: A real classic, the rotary speaker
effect, is processed with a reverb effect. This effect works
especially well with keyboards and guitars.
Delay & Reverb: Delay and reverb is the most common
combination for vocals, solo guitars, etc.
Pitch & Reverb: The pitch shifter slightly detunes the audio
signal, while the reverb adds ambience to the signal.
Delay & Chorus: While the chorus can contribute to a
wideness of the signal, interesting repetition effects can be
adjusted with the delay. Vocals can be given a distinctive effect
without making the voice sounding blurred.
Delay & Flanger: This effect is just right for creating a modern,
slightly spacey vocal sound.
Delay & Pitch: A repetition of the audio signal, with an
oscillatory effect added by the pitch shifter.
3-Voice Pitch: The pitch effect can be used to produce a
cartoon-character type voice effect.
LFO Bandpass: Filters, in general, influence the frequency
response of a signal. A low-pass filter allows low frequencies
to pass and suppresses high frequencies, while a high pass
filter allows high frequencies to pass and suppresses low
frequencies. This LFO bandpass effect is complemented by
modulation due to a LFO (Low Frequency Oscillator).
Vocal Distortion: This effect is very hip when used on vocals
and drum loops.
Vinylizer: This effect adds clicks and noise to your audio
signal, simulating old vinyl records.
Space Radio: Here, the typical sound of scanning an FM
tuner is simulated. This can be a very interesting effect when
sound-tracking radio plays.
Test Tone: Use this 1 kHz test tone to facilitate P.A. level setting.