Compaq W8000 Personal Computer User Manual


 
QuickSpecs
Compaq Evo Workstation W8000
DA-10847 World Wide — Version 19 — March 18, 2002 28
Technical Specifications
Matrox Millennium G550 AGP
Graphics Controller
Form factor Low profile (LP) board with ATX bracket attached (kit also includes
a Small Form Factor (SFF) bracket
Bus type AGP 4X, AGP 2X, and AGP 1X
Standard memory 32-MB, high-speed DDR
DAC speed 360-MHz RAMDAC; secondary 230-MHz RAMDAC
Data path 64-bit DDR external bus to frame buffer memory/256-bit internal
Internal bus width 256-bit DualBus
Memory interface 64-bit DDR Memory
Frame buffer 32 MB
Operating systems supported Microsoft Windows 2000, Microsoft Windows 98, Microsoft
Windows NT 4.0, Microsoft Windows XP Professional
Two integrated RAMDACs Yes
3-D engine acceleration
Matrox HeadCasting* engine, two dual-textured 3-D pixels/clock for
fast 3-D game play, dual pixel pipelines with dual texturing units
per pipeline, floating point 3-D setup engine with dynamically re-
allocatable resources; Microsoft DirectX Environment-Mapped
Bump Mapping; Vibrant Color Quality rendering; bilinear, 8-
sample-per-pixel trilinear, and anisotropic filtering; Microsoft
DirectX and OpenGL® alpha blending modes; Z-buffer support
3-D features
Single cycle multi-texturing Yes
E
nvironment-mapped bump
mapping
Yes
Internal rendering 32-bit
Source textures Up to 32-bit
Maximum texture size 2048 x 2048
32-bit color output Yes
32-bit independent Z-buffer Yes
Stencil buffering Yes
AGP texturing Yes
Trilinear filtering Yes
Microsoft DirectX support Yes
OpenGL support Yes, through Matrox
DualHead 3-D display features
HeadCasting, Microsoft DirectX compliant, dual texturing units per
pixel pipeline, two pixel pipelines, single-cycle multi-texturing,
environment-mapped bump mapping, 32-bit internal rendering
precision, up to 32-bit source textures, 32-bit color output, bilinear,
trilinear and anisotropic 3-D filtering, 32-bit independent Z-buffer,
OpenGL support
Other 3-D features
Alpha blending, fogging, specular highlighting, environment
mapping, stencil buffering, triple buffering, AGP texturing
Other
Texture mapping support; true color RGB, flat, and Gouraud
shading; Direct3-D support; anisotropic filter; perspective-correct
texture mapping; specular highlighting (any color); hardware
dithering (including dithering of LUT textures); sort-dependent
antialiasing; vertex and table fogging; dual texture mapping; Plug-
and-Play; 0.18-micron technology (lower heat/power consumption);
high-quality DVD playback with DVDMax; color space conversion;
QuickDraw supported DCI and Microsoft DirectX and OpenGL
blend modes; Microsoft DirectDraw support; support for picture-in-
picture and multiple video windows; Unique Motion Video
Rendering support
Optional software bundles (not included)
Matrox Virtual Presenter for Microsoft PowerPoint; Digimask™
System, HeadFone™ by LipSinc; The Matrox Software DVD
Player; eDualHead browser enhancements (PageWrap, PageLog,
and PageJump); Matrox PowerDesk