Dukane 8935 Projector User Manual


 
8
Setting Up (continued)
Setting Up (continued)
Connecting Your Devices
WARNING • Whenever attempting to connect other devices to the projector, read
thoroughly the "User's Manual - Safety Guide", this manual and the manual of each
device to be connected. Incorrect connecting could result in fire or electrical shock.
CAUTION
• TURN OFF ALL DEVICES prior to connecting them to the projector.
Attempting to connect a live device to the projector may generate extremely loud
noises or other abnormalities that may result in malfunction and/or damage to the
device and/or projector.
ATTENTION
• Make sure that you connect devices to the correct port. Incorrect
connection may result in malfunction and/or damage to the device and/or projector.
Refer to the section “Technical” of this manual for the pin assignment of connectors and
RS-232C communication data.
• Some cables have to be used with core set. Use the accessory cable or a
designated-type cable for the connection. For cables that have a core only at one
end, connect the core to the projector.
• Secure the screws on the connectors and tighten.
• Whenever attempting to connect a laptop computer to the projector, be sure to
activate the laptop’s RGB external image output (set the laptop to CRT display or to
simultaneous LCD and CRT display). For details on how this is done, please refer to
the instruction manual of the corresponding laptop computer.
• Some computers may have multiple display screen modes. Use of some of
these modes may not be compatible with this projector.
• For some RGB input modes, the optional Mac adapter is necessary.
• When the image resolution is changed on a computer, depending on an input,
automatic adjust function may take some time and may not be completed. In this
case, you may not be able to see a check box to select “Yes/No” for the new
resolution on Windows. Then the resolution will go back to the original. It might be
recommended to use other CRT or TFT monitors to change the resolution.
NOTE
Plug-and-Play Capability
• Plug-and-Play is a system incorporated in the computer, its operating system and
peripheral equipment (i.e. display devices).
• This projector is compatible with VESA DDC 1/2B. Plug-and-Play can be achieved by
connecting this projector to computers that are VESA DDC (display data channel)
compatible.
• Please take advantage of this function by connecting the accessory RGB cable to the
RGB port (DDC 1/2B compatible). Plug-and-Play may not work properly if any other
type of connection is attempted.
• Please use the standard drivers in your computer as this projector is a Plug-and-Play
monitor.
NOTE