glossary
screen real estate -
Glossary120
screen real estate - Describes the entire
continuous screen space which can span
multiple display devices.
screen rectangle - A sub-division of the
entire display. Each of the areas receives
output from the group of 3D pipes assigned
to render to it. Select a layout using
/opt/graphics/OpenGL/sv/bin/setpipes
or the GUI-based versions xsetpipes and
xadvsetpipes. Also known as pipe rectangle.
slave - 3D rendering node. These
graphics-enabled workstations are assigned
to render all or part of the screen.
SLS/d - Single Logical Screen/
distributed - A Hewlett-Packard
technology which takes advantage of
multiple workstations to enhance both 2D
and 3D rendering. These enhancements
include increased screen real estate,
performance and image quality.
sv6 - A new mode of SLS/d which uses a
piece of hardware called the compositor to
combine outputs from multiple workstations
into a better quality image and/or faster
rendering.