ATI Technologies RADEON MAC EDITION Computer Hardware User Manual


 
Page 14
Viewing 3D Graphics
RADEON
MAC
®
EDITION’s 3D Acceleration features
supports the following advanced 3D graphics capabilities:
OpengGL Support
QuickDraw 3D Rave Support
Integrated Transformation, Clipping and Lighting
Twin Cache Architecture
Single Pass Multi-texturing
Triangle Setup Engine
Bilinear/Trilinear Filtering
Line & Edge Anti-aliasing
Full Screen Anti-aliasing
Specular Highlights
Perspectively Correct Texture Mapping
Mip-Mapping
Z-buffering and Double-buffering
Spherical, Dual-Paraboloid and Cubic environment
mapping
These features make it possible to quickly render 3D graphics,
produce atmospheric effects, calculate light and color shading,
and determine which objects are in the foreground and which
are in the background.
RADEON
MAC
®
EDITION only displays 3D graphics in
thousands and millions of colors. When you use 256 colors,
there are too few colors to display complex 3D textures, so 3D
acceleration is not supported.
You can use the 3D Memory Monitor to see how memory on
your
RADEON
MAC
®
EDITION
is allocated when displaying
3D graphics. This allows you to optimize 3D performance.