— Operation Guide 147
9
Track and virtual track
operations
This chapter explains the track structure of the recorder section, and how
to perform editing and other operations.
The track structure of the AW4416
The recorder section of the AW4416 handles three types of tracks: audio tracks,
virtual tracks, and the stereo track.
❍ Audio tracks
These are physical tracks that are used for actual recording and playback, and are
also referred to simply as “tracks.” When the AW4416 is in its initial state, the
output of buses 1–8 is patched to the inputs of tracks 1–8/9–16, and the output of
tracks 1–16 is patched to monitor channels 1–16. This allows a maximum of 16
tracks to be recorded simultaneously.
However, the number of tracks that can be played back simultaneously is limited
by the number of tracks that are being recorded simultaneously. Be aware that
tracks will automatically be muted depending on the number of simultaneously
recorded tracks. The tables below show the numbers of tracks that can be
recorded simultaneously and played back simultaneously, and the number of
tracks that will be muted in each case.
For example if you simultaneously record nine or more tracks in a 16 bit song, no
tracks can be played back simultaneously, meaning that the moment you put the
ninth track in record-ready mode (the instant you turn on the ninth [REC TRACK
SELECT] key), tracks 1–16 will all be muted automatically.
• 16 bit song
Simultaneously
recordable tracks
Simultaneously
playable tracks
Automatically muted
tracks
0–8 16 0
9–16 0 16
• 24 bit song
Simultaneously
recordable tracks
Simultaneously
playable tracks
Automatically muted
tracks
0160
1–2 14 2
3–4 12 4
5–8 8 8
9–16 0 16