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3D Mode Table
The 3D mode table measures the number of full screen 3D
windows that are possible to display at a given resolution. For
example, a value of 2.75 means that there is enough memory
left over in the current mode to run 2 full screen 3D windows
and another at 3/4 the size of full screen. A value of 0.40 means
that largest 3D window will be just less than 1/2 the size of full
screen.
In the following table, 3D windows are considered to use a back
buffer and z-buffer.
3D acceleration is not supported when your color depth is 256
colors. In this color depth, there are too few colors to display
complex 3D textures.
1600 x 1200
60 75.00
65 81.25
70 87.50
75 93.75
85 106.25
1792 x 1344
60 83.38
75 106
1856 x1392
60 86.33
75 112.50
1920 x 1200 76 95.00
1920 x 1440
60 90.00
75 112.50
Display
Resolution
Vertical Refresh
Hz
Horizontal
Refresh kHz
NOTE
Full screen 3D windows possible
Resolution Colors
32 MB
16-bit z-buffer
32 MB
32-bit z-buffer
512 x 384
Thousands 20.50 13.75
Millions 13.25 10.00
640 x 480
Thousands 13.00 8.50
Millions 8.25 6.25
800 x 600
Thousands 8.00 5.25
Millions 5.00 3.75