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programmed. If the “hot key” is pressed for the second time or the “Esc”
key is pressed prior to the press of the key on the programmable
keyboard, this mode will be aborted immediately. The user should not
enter the “hot key programming” mode when the programmable
keyboard is already fully loaded (no more free memory for further
programming) by the key contents previously programmed.
c.
Input the content to be programmed
Once the programmable keyboard enters the “hot key
programming” mode with the key to be programmed identified, what the
user types on the standard PC or PS-2 keyboard will be taken for the
content to be programmed into that key of the programmable keyboard
till the user exits the “hot key programming” mode.
The legal input in this mode includes all alphabetical letters
(including both upper and lower cases), numerical digits (applicable only
for keys at the area above the alphabetical keys and excluding those on
the numerical keypad), symbols (such as `!”#$ and excluding those
arithmetic signs in the numerical keypad) and the “Enter” key. The
“Shift” key, the “Caps lock” key and the “Back space” key are also
accepted in this mode to serve an editing purpose (for example, pressing
“Back space” will erase the last character of the input instead of being
treated as a character for input). Pressing the “Esc” key in this mode will
abort the “hot key programming” mode immediately. All the rest keys
(such as the “Ctrl”, “Alt”, “Home”, any function key or arrow key or any
key in the numerical keypad) on the standard PC or PS-2 keyboard are
illegal inputs in this mode. The maximum number of key presses
acceptable to any key by “hot key programming” is 32.
All the input from the standard PC or PS-2 keyboard in this mode
will also be sent to the host computer.