Apple air filter Computer Accessories User Manual


 
OPERATION : MBOX EXTREME ENVIRONMENT
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3
Backgrounds
The Mbox Extreme 3D Environment provides up to five Background elements. Parameters such as
transparency level, color, texture, scale, and rotation can be configured for each, independently, to
create a backdrop for your virtual scenery.
All backgrounds have the following controllable elements:
Transparency
•Textures
Texture Effects
Transitions
Color
Scale
X, Y Position
Z rotation (Spin)
Play mode and speed
•In / Out Frame
Aspect
Blending
Texture Effect (2 per object)
XFade type and timing
Creating a Background using DMX512 control:
Step 1. Set Camera Intensity to value 255.
Note: The Camera Intensity channel controls the built-in dimmer on the I/O module. If this channel is
set to 0, no output will appear on the output device.
Step 2. Select Texture 1 and Object 1 channels. Set Transparency to full (255). A white square will
appear on display.
Step 3. Deselect Object 1 channel, so that only Texture 1 channel is selected.
Step 4. Adjust desired parameters for Texture as desired.
For more information on background properties, see See “Mbox Extreme Combined DMX Channel
Map” on page 50.
Sample Background