TMTM
Ottobot’s ages
Ottobot is programmed with four distinct
ages, each with developing content. Because
of this, Ottobot will always amaze you since
his knowledge, jokes and phrases grow the
more you play with him. He will also learn
what your favorite game is and often offer
to play it with you. All of this information
will remain (unless you are forced to perform
a complete restart - see reset) even if you
change Ottobot’s batteries.
Sleeping
Ottobot comes with a power switch on his lower back that must be
switched to “on” for him to play. But when playing with Ottobot
it is not necessary to turn this switch on and off as Ottobot will
sleep when not in use. If you have not played with Ottobot for
awhile, or he is tired of exploring, Ottobot will go to sleep. When
Ottobot is asleep he powers himself off to save his batteries and
will not respond to pressing of his buttons or noises. To play with
him again, just turn Ottobot upside down and give him a shake to
wake him up. (see Tilt and Invert)
If there is no response, please switch to “off” and “on” to
restart Ottobot.
Please note: it may be necessary to turn Ottobot completely upside
down and hold him this way for 2-3 seconds before he responds and
wakes up.
Reset button
Light sensor
Ottobot is able to detect whether it is light or
dark in a room and will respond accordingly.
In the dark he will light up his control panel
buttons as a beacon to attract your attention as
well as ask before playing in case it is time
to sleep. By covering and revealing
the light sensor Ottobot
realizes that you are
looking to play and will
offer up jokes, games
and riddles.
Sound detector
Ottobot is able to detect sharp
increases in noise level and loves it.
He is always looking to explore and
learn and thus responds excitedly to
loud noises, often joining in himself
with lights and sounds.