41
Clearing the data of registered signals
Press the “MENU” button.
The MAIN MENU screen will be displayed.
Select “SIGNAL LIST” with the and
buttons.
Press the “ENTER” button.
The REGISTERED SIGNAL LIST screen will be
displayed. The memories extend over 12 pages (A
to L with 8 data items each, giving total of 96
memories).
Select the signal whose data is to be
cleared with the
, ,
and
buttons.
MAIN MENU
PICTURE
POSITION
ADVANCED MENU
LANGUAGE
OPTION
TEST PATTERN
SIGNAL LIST
SECURITY
:MENU SELECT
ENTER:SUB MENU
REGISTERED SIGNAL LIST
A1:SVGA72-A1 RGB1 – – –
A2:SVGA72-A2 RGB1 – – –
A3:SVGA72-A3 RGB1 – – –
A4:SVGA72-A4 RGB1 – – –
A5:SVGA72-A5 RGB1 – – –
A6:SVGA72-A6 RGB1 – – –
A7:SVGA72-A7 RGB1 – – –
A8:SVGA72-A8 RGB1 – – –
:SELECT ENTER:DETAILS STD:DELETE
ENTRY SIGNAL CLEAR
OK?
NAME: SVGA72-A2
MEMORY NO: A2
S.S.NO: – – –
INPUT NO: RGB1
fH: 48.08kHz
fV: 72.17Hz
SYNC. STATE: H(POS)
V(POS)
ENTER:EXECUTE MENU:ESC
RENAME
NAME: SVGA72-A2
MEMORY NO
:A2
S.S.NO: – –
INPUT NO:
RGB1
fH: 48.08kHz
fV: 72.17Hz
SYNC. STATE: H(POS)
V(POS)
:
NEXT FIGURE
:
FONT SELECT
ENTER:SET MENU:ESC
Press the “STD” button.
The ENTRY SIGNAL CLEAR screen will be
displayed.
If the data is not to be cleared, press the MENU
button to return to the SIGNAL LIST screen.
Press the “ENTER” button.
The data of the signal selected in step is
cleared.
Press the “ENTER” button.
The RENAME screen will be displayed.
Select each character with the and
buttons, and set the character or
number with the and buttons
(press the “STD” button to clear the
name which is automatically
displayed). After the signal has been
renamed, press the “ENTER” button.
After registration, the REGISTERED SIGNAL
STATUS screen is restored.
Note
• When the “MENU” button is pressed
instead of the “ENTER” button, the new
signal name will not be registered, and the
automatically displayed signal name will
be retained.