APX-8
Appendix 2
TOUCH-UP ON TIMER
This option allows the static convergence to be carried out
automatically after a user-defined time, which can be pro-
grammed in hours and/or minutes.
T
o program the touch-up on Timer:
Push up or down keys of the control disc to highlight ON
TIMER: off;
Press the <ENTER> button to switch it to ON and the
preset time will be displayed;
Press the <TEXT> button to enter the TOUCH-UP
TIMER menu;
Push left or right keys of the control disc to highlight the
digit to be changed;
Use the numeric keys to enter a desire value;
Press the <ENTER> button to confirm and the EYE-Q
TM
SETUP menu will return on the screen; or press the
<EXIT> button to leave the preset value untouched and
return to the EYE-Q
TM
SETUP menu.
Press the <EXIT> button to return to the EYE-Q
TM
menu.
When one adjust geometry by hand, a reference screen and
a reference pattern are required. There are a lot of possibil-
ities for a reference screen. A test pattern for a video test
disc is normally used. See geometry section of manual for
more information. Once a selection of a reference screen
and a reference pattern is made, adjusting geometry is only
a matter of converging these two elements.
EYE-Q
TM
requires a reference for adjusting geometry. The
simplest way to have a reference screen is to adjust one
source by hand, which then serves as a reference for all
other sources. After adjusting a source, the reference is
learned by EYE-Q
TM
and stored in non-volatile memory. Hav-
ing this Reference Source in memory EYE-Q
TM
can adjust all
other sources to have the same geometry as the Reference
Source.
REFERENCE SOURCE
Before any geometric adjustment can be done, the user Must
learn a Reference Source. This process is ONLY DONE
ONCE since the Reference will be stored in non-volatile
memory. If however, the projector is moved from its position,
then the Learn Reference procedure must be repeated. After
learning a Reference do not touch the camera (for focusing
and centering).
If using multi-aspect ratios, a Reference Geometry must be
done for each aspect ratio.
ADJUSTING OTHER SOURCES
Once a Reference Source is in memory, other sources are
aligned with the same geometry as the Reference Source. If
no Reference Source is learned, the resulting geometry will
be unpredictable.
EYE-Q
TOUCH UP
AUTOCONVERGENCE
QUICK AUTOPICTURE
FULL AUTOPICTURE
EYE-Q SETUP
EYE-Q DIAGNOSTICS
Select with
then <ENTER>.
<EXIT> to return
or
EYE-Q SETUP
FOCUS THE LENS
CENTER THE CAMERA
CONFIGURATION: rear/front
LEARN REFERENCE
TOUCH-UP OPTIONS:
Select with
then <ENTER>.
<EXIT> to return
or
TOUCH-UP OPTIONS
ON SOURCE SWITCH : on/off
ON TIMER : on/off
-h.- min.
Select with
then <ENTER>.
<EXIT> to return
or
EYE-Q SETUP
FOCUS THE LENS
CENTER THE CAMERA
CONFIGURATION: rear/front
LEARN REFERENCE
TOUCH-UP OPTIONS:
Select with
then <ENTER>.
<EXIT> to return
or