A SERVICE OF

logo

SampLe pLayeR
The SP-6 Sample Player allows you to play up
to 6 sources of audio, in addition to the tracks
playing on the virtual decks. Any audio le in
your Scratch Live library can be loaded to any
one of the 6 slots, allowing playback of short
samples, sound effects, or full length tracks.
The sample player is enabled when the SL3
is plugged in, but not operational in the ofine
player mode.
Click the sample player button to access the
SP-6 window. To load an audio le, drag and
drop the desired le from your library into one
of the slots. To eject a sample, click on the eject
button to the right of the title display.
      
       



Pressing the play button on each slot
will play the loaded audio. Play will start
from the beginning of the le, unless a
cue point or loop is set.

  
  

Play will begin from either the beginning of the
audio le, or the rst cuepoint, if the le contains
one.
Both of these options are overridden if the le
contains a loop. The le will then start from the
inpoint of the loop.
You can rene the start point for each piece of
audio by setting Scratch Live cue points in the
same way you would to any track. Simply load
the audio to a virtual deck, set your cue point,
then load it back into the Sample Player.
pLay mOdeS
Each slot has three different play modes:
 - When play is pressed,
the audio plays through until the end
of the track. Pressing repetitively will trigger the
audio from the beginning of the track. To stop
the audio, hold the alt key while either clicking
the play button, or pressing the corresponding
shortcut key (e.g., alt - z for slot one).
  - The sample will only
play while you press and hold the
play button or the corresponding shortcut key.
Upon release of the play button, the audio stops
immediately. This mode most closely resembles
the function of the “note off” mode found on
many popular samplers.
 - When play is pressed,
the audio plays through until the end of
the track. Pressing play again stops the audio.
  - Each slot has a
repeat button. When activated, this
will repeat the loaded audio le from beginning
to end, or will play the rst stored Scratch Live
loop, if the le contains one.
To adjust the loop information on a track, load
it to a virtual deck, make your adjustments, then
load it back into the sample player.




vOLume
The gain knob on each slot allows you
to individually adjust the volume of the
audio.
You can also adjust the overall
volume for all 6 slots using the
Sample Player master gain.





mIdI
All features of the SP-6 Sample Player are
MIDI assignable. For full functionality, the
Sample Player window must be opened rst
before enabling MIDI assign mode. See “mIdI

RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
18