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Mipmap Detail Level slider
This will allow you to choose the texture quality of the mipmaps the application will use. Mipmaps are a
collection of different sized textures of the same image. As the user moves closer to a 3D object the
image quality should increase, requiring a higher quality texture of the same image. The base mipmap
is the highest quality texture, and all subsequent mipmaps are smaller sized textures of the same
image. Moving the slider to the right selects a higher quality base mipmap. Moving the slider to the left
selects a lower quality mipmap.
Wait for Vertical Sync
Wait for vertical sync will lower the frame rate of full screen games but reduce the image tearing that
can occur with the higher frame rate. Selecting
Application Preference
allows the application to
decide whether or not it should display its frames at the refresh rate of the monitor. Selecting Always
Off allows the application to run at its highest possible frame rate, regardless of the monitor’s refresh
rate which is typically less than the frame rate at which the application will run.
TRUFORM
Truform uses High Order Surface geometry to generate more detailed and realistic terrain and
character models for applications that support this technology. Select
Application Preference
to
enable Truform. Select Always Off to disable Truform.
Compatibility Settings button
This button allows you to access advanced settings that can solve compatibility issues for a few
specific OpenGL® applications.
Defaults
This button allows you to reset the OpenGL® settings to default values.
OpenGL
®
Compatibility Settings
Force Z-buffer depth
This allows you to explicitly set the Z-Buffer depth. Most applications will work best when Disabled is
selected
Alpha dithering method
When applications use both dithering and alpha blending, visual artifacts can occur. This option allows
you to select how the application should handle both features at the same time. In most cases Error
Diffusion
will handle this situation quite well, but there are a few cases where selecting
Ordered
may
be necessary
Support KTX buffer region extension
Enabling this feature allows rapid updates of those portions of your screen that have changed. Note
that most applications will not be affected by activating this feature
Defaults button
This button allows you to reset the OpenGL® Compatibility Settings to default values.