Special Notes 1. This command is affected by the <ESC>L Character Expansion
command. The character pitch is actually the product of the
current horizontal expansion multiple and the designated pitch
value.
Example:
<ESC>L0304
<ESC>P03
Pitch = (03) x (03) = 9 dots
2. To avoid confusion, you may want to include the <ESC>L
Character Expansion command and this command together in
your program.
3. This command affects fonts U, S, M, XU, XS, XM, OA & OB, fonts
WB, WL, XB and XL, and the vector font.
4. Character Pitch will always revert to the default value unless it is
specified before each new font command in the data stream.
5. This command also affects Codabar, Code 39 and Industrial
2 of 5 bar codes.
Section 4. Programming Reference
SATOCT SeriesPrinters9001069A Page4-25