5. Now you can click “OK” if you are happy with the current setup, or
you can click “Cancel” to abort the key assignment. You can also
click “Record Key” to record a different key on the keyboard.
Note: If you record a new key, any name you type in the edit box will
be erased.
Macro Editor
To make a macro for a specific button, select another hardpoint, and
select “New Macro”. A macro is a combination of buttons that enacts
a special function. Additionally, in many games you can make a macro
to send messages (“cover me” or “attack”, for example) with one
button press.
This screen is used to create macros. You can also use it to adjust
properties of macros after they are recorded.
Event Field—As you record a macro, the keyboard commands that you
type along with the actual delays between the events will start listing
while you are typing in the “Event” panel on the left.
Note: You cannot record joystick or mouse click commands during the
recording phase. You can add them after you have completed
the recording of all the single keys.
Start—Starts the recording of a new macro.
Stop—As you probably guessed, this stops macro recording.
Delay Adjust—This control allows you to adjust the duration of a delay in
the event list. Simply click on the delay in the event list that you want to
adjust and then use the up and down arrow keys or number keys to
change it.
Record Delays Between Events—This switch turns recording of delays on
or off. A macro without recorded delays replays the events at the
maximum possible rate, which is about 10 milliseconds between events.
By default, this feature is on.
There are three settings to choose from under “when macro key
is pressed”:
1. Play macro only one time.
This is set by default and means that when you push or hold down
the button assigned to it, it will run the macro only once. To
reactivate it, you will have to push it again.
2. Repeat macro while key is down.
This runs the same macro over and over when you hold the button
down, until you release it.
3. Repeat macro until key is pressed again.
This makes the macro command act like a toggle switch. If you push
it once and let go, it will repeat the commands until you push it
again to release the macro.
Repeat Delay Adjust—This control allows you to adjust the repeat rate.
This next group of buttons is for modifying recorded macros.
Insert: This feature enables you to add commands that were missed
during the recording or were not available during the recording.
1. Delay: Here you can add delays to your macro. By default they are
set to 0.05 when added.
2. Keyboard: Here you can add a single key to your profile.
3. Mouse Button: Here you can set a left, right, or center mouse click to
your macro.
The next six features are standard controls for game controllers and only
work with games that support game controllers, and have a place for
these commands.
1. Axis Up
2. Axis Centered
3. Axis Down
4. D-pad
5. Joystick
6. Throttle
Delete: Removes something in the macro that is not needed. Left-click
what you want to remove and then left-click on “Delete”.
Move Up: If you want to move up a command in the event list, select
the one you want to move with your mouse and left-click on “Move
up” until it is in the desired position.
Move Down: If you want to move down a command in the event list,
select the one you want to move with your mouse and left-click on
“Move down” until it is in the desired position.
Select All: Highlights everything on the event list.
Select All Delays: This feature selects only the recorded delays in the
event list. This is helpful if you want to make all the delays the same.
Page
4