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EO1-11113
CASHIER CODE AND NAME PROGRAMMING (Submode 2)
Programming
Any time outside a sale
Mode Lock: SET
NOTES: 1. The following table shows the Cashier Codes that can be entered. (The capacity is
determined by the RAM Allocation Setting.)
Repeat for another
cashier.
2 [X]
Character Entries
(max. 12 characters)
For sequentially programming the
address, the Address number
specification can be skipped.
[AT/TL]
| Cashier Status | [#]
0: Cashier for Sale Entries
1: Cashier for Training Entries
For Address 1: Cashier Name
1 [ST]
2 [ST]
[ST]
| Cashier Code | [NS]
(See NOTE 1 below.)
Cashier
Key Type
OPERATION
CONDITION
Submode No.
......
For Address 2: Cashier Name
Standard Memory
1 to 15
1 to 4, 99*
1 to 8, 99*
Expansion Memory
1 to 99
---
---
Code Entry Type
Push-stay
[CLK] key
* The Cashier Code 99 for the Cashier Key Type is fixed as a code of a cashier for
Training Entries.
2. For the name of each cashier, a maximum of 12 regular-sized or 6 double-sized
characters can be entered. A combination of both types is also available.
3. When adopting the Push-stay Cashier Key, the cashier key “OFF” status is required for
this programming.