(Example)
<P=004>
Overriding the answering machine
Your callers should follow the steps below to override the answering machine.
1
Your caller calls the FO-1650/1850 from
a touch-tone telephone. When the outgo-
ing message begins, they should press
the "
#
" key on their telephone.
•
••
•
The caller will hear a short beep, and
the outgoing message will stop.
2
The caller should enter the override
code and "
#
" by pressing the appropriate
keys on their telephone.
•
••
•
If an incorrect code is entered, the
caller will hear four beeps. He or she
must re-enter the correct code within
60 seconds or the line will be
disconnected.
3
The FO-1650/1850 will make a special
ringing sound. Pick up the handset to an-
swer the call. (Note that an extension
telephone connected to the same line
will not ring.)
•
••
•
If you do not answer within 30
seconds, the outgoing message will
play again and the caller can then
leave a message.
45
5
OTHER FUNCTIONS
4-16 USING THE ANSWERING MACHINE