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5. System settings
5-2. Setting the crosspoints
5-2-1. Assigning signals to the crosspoints
External video input signals and internally generated signals can be assigned to crosspoint buttons 1 to 10.
Displaying the assignment statuses
1 Press the [FUNC] b
utton to light its indicator, and then press the [XPT] button to display the XPT menu.
2 T
urn [F1] to display the XPTStats sub menu.
The status of the assignment is displayed. The names of the assigned signals are abbreviated on the
display.
<Men
u display>
XPTStats
SIG:B 1 2 3 4 5 6 7 8 G
1/3
XPT:1 2 3 4 5 6 7 8 9 10
When one of the crosspoint buttons 1 to 10 is held down for a long time, the name of the signal assigned is
displayed on the LCD while the button is held down.
Example: When crosspoint button 1 is pressed (when the INPUT1 signal has been assigned to this button)
XPTStats SIG:IN1
XTP:1
Assigning signals to the crosspoints
1
Press the [FUNC] button to light its indicator, and
press the [XPT] button to display the XPT menu.
2
Turn [F1] to display the XPTAsign sub menu.
3
Turn [F2], select the crosspoint button using the XPT
item, turn [F3] and select the input signal using the
Signal item.
Changing the current assignment of the signals
selected by the crosspoint buttons will cause the
positions of the lit crosspoint buttons to change to
correspond with the assignment change. The images
output at this time will remain unchanged.
<Menu display>
XPTAsign XPT Signal
2/3 1 IN1
1-10
IN1-8
Black
CBGD
CBAR
FMEM1
FMEM2
None
The table below lists the materials which can be assigned.
Button Signal Abbreviation Description
XP1 to 10 INPUT1 to 8 IN1 to 8 1 to 8 SDI, analogue component,
analogue composite and DVI
BLACK Black B Internally generated signal, black
COLOR BACKGROUND CBGD G Internally generated signal, colour
background
COLOR BAR CBAR C Internally generated signal, colour bar
FRAME MEMOR
Y1, 2 FMEM1, 2 F1, F2 Frame memory image
None None — No assignment
The image will not be changed b
y pressing any button to which “None” is assigned.