Sony DASK-S704 Webcam User Manual


 
23(GB)
16Turn the jog dial to select the memory number in which to store the
compiled reverb program data.
You can store the data to a memory number indicated with “----------.”
SAMPLE EnterExit
Rehearsal
Sampling
Compile
Change MS
(01)----------------------
(02)----------------------
(03)Church A 1:C12
(04)----------------------
Please select output file.
Note
Data has been stored in the memory numbers with memory labels other
than “----------.” If you select a memory number with data and press
the F4 key in step 17, “The file can’t be overwritten. Please select
another file. OK?” is displayed. Press the F4 key to return to the
memory list display.
17Press the F4 key.
“Save this file?” is displayed.
SAMPLE EnterExitNo
Rehearsal
Sampling
Compile
Change MS
(03)Church A 1:C12
Save this file?
18Press the F4 key to store the reverb program data.
“Saving MS” is displayed, and the reverb program data is stored in the
Memory Stick. When storage is finished, the initial display returns.
The compiling is now complete.
• To change the reverb program name or the assigned graphics, press
the F2 key (No) in place of the F4 key. The reverb program name
setting menu (step 12) returns.
• To return to the initial display without storing the data, press the F3
key (Exit) in place of the F4 key.
Memory number Memory label