Select graphics mode
Mode
ASCII
Decimal Hexadecimal
IBM
< ESC > “[” “g” nl
27 91 103 nl 1B SB 67 nl
n2 mO ml
m2 n2 m0 ml m2... n2 m0 ml m2...
Selects one of eight graphics modes depending on the value of m0 and
prints dot graphics in this mode. The graphic image is (nZ + n2 x 256)
- 1 dots wide. See < ESC> “K” (for 8-bit graphics) or < FS> “Z”
(for 24-bit graphics) for information on ml, m2, . . .
m0
0
1
2
3
8
9
11
12
Graphics mode
8-bit Single-density
( 60 dots per inch)
S-bit Double-density
(120 dots per inch)
8-bit Double-density, double-speed
8-bit Quadruple-density
040 dots per inch)
24-bit Single-density
( 60 dots per inch)
24-bit Double-density
(120 dots per inch)
24-bit Triple-density
(180 dots per inch)
24-bit Hex-density
(360 dots per inch)
Convert graphics density
Mode
ASCII
Decimal Hexadecimal
Both
<ESC> “y n
m 27 63 n m 1B 3F n m
Converts graphics defined by subsequent < ESC > “K”, < ESC > “L”,
< ESC > “Y” or < ESC > “Z’ commands to a density mode defined
by <ESC>
“*,,. n is “K”, “L”,
“Y” or “Z”, indicating the mode to be
converted. m is a code from < 0 > to < 4 > or < 6 > indicating one of
the modes of < ESC > “*“.
DOWNLOAD CHARACTER COMMANDS
Copy standard characters from ROM into RAM
Mode ASCII
Decimal
Hexadecimal
Std. < ESC > “:” <O>
<O> CO> 27 58 0 0 0 1B3A 00 0000
IBM <FS> “:” <O>
-=O> <O> 28 58 0 0 0 1C 3A 00 00 00
Copies all the standard characters to the corresponding download char-
acter RAM area, overwriting any download data already present. Ignored
when DIP switch 2-1 is ON.
81