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The Harmonizer
Programmer’s Manual
The Harmonizer
Programmer’s Manual Page 57 of 97 Release 1.2.1
1999 Eventide, Inc.
SUPERMODULES
A “Supermodule” is a module which is itself made up of other modules (possibly
including supermodules) that is able to leap tall buildings in a single bound. It is a
way of making complex functions, and then reusing them without being bothered by
their tedious inner details. Supermodules can also be used when a construction
requires the same functions on multiple channels (like our flanger above) - it is only
necessary to get a single channel working satisfactorily, and then that channel can be
converted to a supermodule and repeated easily. Be aware that different instances of
a supermodule are different modules - changing one will not change the others. The
SuperMod menu contains supermodule related commands as follows:
Combine Modules Converts the selected modules into a supermodule
Break Apart Converts a supermodule back into its constituent modules
Create from File Loads an entire program from disk as a supermodule
Save to File Saves a supermodule to disk as a program
Add to Library Adds a supermodule to the dusk-resident library so it may be easily used in other
designs.
Rename Changes the TYPE name of the supermodule. Note that this can only be done to
supermodules -ordinary modules must live with the type name they were born with.
Also allows various text substitutions to be done to the contents of the module.
Edit Opens another window, allowing the modules within a supermodule to be edited.
This is mainly used for seeing what a supermodule does and for easily hiding and
revealing connections.
Hide Internals Hides all of the internal connections of a supermodule at a stroke.
Supermodules only exist in VSigfile
. If a program containing a Supermodule is Sent to the Harmonizer and
then returned to VSigfile via the Get command, the Supermodule will no longer appear. In its place will be
its constituent modules.
TUTORIAL 3 -USING SUPERMODULES
In this tutorial we’ll build a compressor, create a Supermodule from it, and use that
Supermodule to generate a second channel.
To start, begin a new file by pressing the
button.
Add a ducker module from the “Dynamics” group and name it
Comp
(by double clicking on its name directly or by entering the VSigfile Specifier Display).
Connect the ducker module’s
output to its sidechain input.
Connect the ducker module’s
output to DSP output 1.