[3D SETTINGS] menu
ENGLISH
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Settings
[LEFT/RIGHT SWAP]
Switch to [REVERSE] if you feel discomfort when
watching a 3D video with 3D Eyewear.
Switch settings Switch settings
[NORMAL]
[SWAPPED]
[NORMAL]
If the 3D video is being displayed
correctly while the 3D Eyewear is
being worn, do not change from
[NORMAL] settings.
[SWAPPED]
Select this if a feeling of discomfort is
felt towards the 3D video while wearing
3D Eyewear.
Note
If 3D video is being correctly displayed in 3D, setting
z
[LEFT/RIGHT SWAP] to [SWAPPED] may lead to a
dramatic feeling of discomfort. Conrm display of 3D
video and use correctly.
When the power supply for the projector is turned off and
z
on or the input channel is changed, the [LEFT/RIGHT
SWAP] changes to [NORMAL].
[3D PICTURE BALANCE]
With regards to the left eye and right eye video of the
3D video, the difference in the video signal for the
right eye can be adjusted based on that for the left
eye.
Press the <ENTER> button.
[3D PICTURE BALANCE] menu is displayed.
z
3D PICTURE BALANCE
CONTRAST
CONTRAST R
CONTRAST G
CONTRAST B
BRIGHTNESS
BRIGHTNESS R
BRIGHTNESS G
BRIGHTNESS B
COLOR
TINT
3D WAVEFORM MONITOR
PICTURE BALANCE MEMORY
0
0
0
0
0
0
0
0
0
0
PICTURE
POSITION
LANGUAGE
3D SETTINGS
LENS CONTROL
OPTION
Adjustment method
■
Press the ▲▼ buttons and select the 1)
item for adjusting the right eye video.
The video for the left eye and for the right eye are
z
shown on the left and the right.
The items that can be adjusted are contrast,
brightness, color, and tint.
Use the 2) ◄ ► buttons to change the
value.
For details about contrast, brightness, color,
z
and tint, see [CONTRAST] (
page 40),
[BRIGHTNESS] (
page 40), [COLOR]
(
page 40), and [TINT] (
page 40)
Change the value Change the value
LEFT RIGHT
Current display for left
eye video
(Fixed)
Current display for right
eye video
(Can be adjusted)
Note
This is a function to balance 3D video, so do not
z
intentionally use settings that will upset the balance.
Please take care not to make the balance extremely
uneven as this may lead to a feeling of discomfort.
This adjustment function is only active for 3D input
z
signals and is inactive for 3D video that has been
converted from 2D to 3D.
In the case that the settings for the left eye video are
z
at minimum, the settings for the right eye cannot be set
below them.
In the case that the settings for the left eye video are at
maximum, the settings for the right eye cannot be set
above them.
Even if the [LEFT/RIGHT SWAP] setting is used,
z
adjustment can only be performed on the right eye input
signal.