4-50
Section 4— Switcher Operations
Storing an Effect
1. Select the LEARN pushbutton so that it lights.
2. Select BANK 0 or BANK 1 to select Bank 0 or Bank 1. Select
BANK ↑ and then one of the pushbuttons 2 through 9 to select
Banks 2 through 9. This selects one of the ten banks of ten
E-MEM storage registers. For example, register 32 equates to
bank 3, register 2. (If the current Bank is the one you want,
simply select the new register number.)
3. Select one of the ten register pushbuttons 0-9. The button will
light and the current panel setup will be learned for later
recall. After the learn, the LEARN button lamp turns off.
SHORTCUT:
LEARN ‘•’ (dot) automatically puts the effect into the
next empty register.
Recalling an Effect
1. Turn off the LEARN button if it is lit.
2. Select BANK ↑ and 0 through 9. (This step is optional if the
bank that you want is already selected.)
3. Select the register pushbutton (0-9) containing the previously
stored panel setup. The panel setup stored in the register will
immediately be recalled.
4. Observe the recalled effect on the Program monitor.
NOTE:
The E-MEM system learns and recalls the switcher controls but
does not cue the video and key sources serving as inputs to the switcher.
When you recall an effect, you may need to cue your sources to exactly
duplicate the picture that existed when the effect was learned.