6
4.1.2. Fader ...................................................................................................... 64
4.1.3. Knob ....................................................................................................... 66
4.1.4. Leds........................................................................................................ 68
4.1.5. Monitor ................................................................................................... 69
4.1.6. MultiBall................................................................................................. 70
4.1.7. MultiSlider.............................................................................................. 73
4.1.8. Pads........................................................................................................ 75
4.1.9. RingArea................................................................................................. 78
4.1.10. SignalScope ......................................................................................... 80
4.1.11. SurfaceLCD.......................................................................................... 82
4.1.12. Switches............................................................................................... 82
Chapter 5 Parser Reference 85
5.1.1. Value Colouring ..................................................................................... 85
5.1.2. Vectors, Singletons and Operators....................................................... 85
5.1.3. Functions................................................................................................ 86
5.1.4. Expressions............................................................................................ 86
5.1.5. Accessing Variables............................................................................... 87
5.1.6. Lemur internal clock............................................................................. 87
5.1.7. Lemur Time............................................................................................ 88
5.1.7.1. Time Code Example ....................................................................... 88
5.1.7.2. LFO Example .................................................................................. 89
5.1.8. Operators and Functions Reference .................................................... 89
5.1.8.1. Arithmetic....................................................................................... 89
5.1.8.2. Logic ............................................................................................... 90
5.1.8.3. Others ............................................................................................. 91
5.1.8.4. Trigonometric................................................................................. 92
5.1.8.5. Vector.............................................................................................. 92
Chapter 6 MIDI Message Reference ..............................................................95
6.1.1. The MIDI Messages ............................................................................... 95
6.1.1.1. 80 – Note Off................................................................................... 96
6.1.1.2. 90 – Note On ................................................................................... 96
6.1.1.3. A0 – Key Pressure (Polyphonic Aftertouch).................................. 96
6.1.1.4. B0 – Control Change...................................................................... 97
6.1.1.5. C0 – Program Change.................................................................... 97
6.1.1.6. D0 – Channel Pressure.................................................................. 98
6.1.1.7. E0 – Pitch Bend .............................................................................. 98
6.1.1.8. F0 – System Exclusive ................................................................... 99
6.1.1.9. F2 – Song Position.......................................................................... 99