The Lemur User Manual
75
4.1.8. Pads
The Pads Object is a two-dimensional array of buttons that are triggered by
touch. They are intended to trigger events instead of represent state, since they
eventually return to an “off” value after you touch them.
Variables
x A list of the envelope (brightness) values of the pads in the Object.
Dimensions
Default 100 x 100 pixels
Minimum 32 x 32 pixels times the number of rows and columns
General Properties
Name The name of the Pads Object that’s also used as its
address.
Label If checked, the Object’s name is displayed above the pads, which are “squished”
to accommodate the text.
Numbers If checked, each pad is labelled with a number corresponding to the order in
which its value is transmitted, starting with 0 as shown below.
Columns The number of columns of pads contained in the Object. There does not appear to
be a maximum number of columns, but only 25 columns of pads can be seen on
the screen at once. The minimum width of a pad is 32 pixels, and the Object will
be resized if necessary to maintain the minimum pad height.
Rows The number of rows of pads contained in the Object. There does not appear to be
a maximum number of rows, but only 19 rows of pads can be seen on the screen
at once. The minimum height of a pad is 32 pixels, and the Object will be resized
if necessary to maintain the minimum pad height.
Color Off Drag the colour bar to change the colour for the off-state of the
Pads.
Color On Drag the colour bar to change the colour for the on-state of the
Pads.
Light Can be a constant, a vector or any mathematical expression and controls the
luminosity of your Objects. -2 means black, +2 means white, and you get to
choose any decimal number in-between.