Sony SF-10000 Computer Accessories User Manual


 
1.
Click anywhere in the data window to activate it.
2.
From the File menu, choose Save As to display the Save As dialog.
If you’re working with a Sound Forge project file, you can use the Save As dialog to save your project to a different name or
location. Choose Render As to save your project as a media file.
3.
Select the folder where you want to save the file:
a.
From the Save in drop-down list, choose a drive and folder.
—or—
b.
From the Recent drop-down list, choose a folder where you have previously saved files.
4.
In the File name box, type a name for the file or select a file in the browse window to replace the existing file.
5.
From the Save as type drop-down list, choose a file format.
If the selected file type supports it, you can choose an encoding template from the Template drop-down list, or click Custom to
create a new template. For more information, see Creating custom rendering settings on page 68.
If you know that the file format is unsupported, select Raw Audio and click the Custom button to display the Custom Template
dialog, where you can specify format parameters. For more information, see Creating custom templates on page 68.
6.
In the Te mplate drop-down list, choose a setting that will be used to save your file, or click the Custom button to create a new
template. For more information, see Creating custom templates on page 68.
Notes:
When you convert from mono to stereo, the data will be stored in both channels. When converting from stereo to mono, the data
from both channels will be mixed to a single channel.
When determining bit rates, 1K=1024.
7.
If you want to preserve metadata (such as embedded data from other applications, regions, markers, disc-at-once CD tracks,
commands, playlist, and sampler information) in your file, select the Save metadata with file check box.
If the check box is not selected, the data will be ignored when you save the file.
Note:
If the file type selected in the Save as type drop-down list doesn’t support metadata, you are prompted to save the metadata in
an external file with an .sfl extension (using the same name as your media file). Metadata can be saved internally for the following file
formats: MP3, Windows Media Format (WMA and WMV), WAV, WAV64, SFA, PCA, and Scott Studios.
8.
If you are saving to a format with a different aspect ratio than your source media settings, then select the Stretch video to fill
output frame (do not letterbox) check box.
Note:
When this check box is not selected, black bars may appear at the top and bottom (letterboxing) or sides (pillarboxing) of the
frame to preserve the aspect ratio. For more information, see Saving a video file on page 278.
9.
If you see unacceptable video artifacts in the rendered video (these artifacts are most obvious with MPEG and streaming formats),
then clear the Fast video resizing check box.
Note:
Turning this option off can correct the artifacts, but your rendering times will increase significantly. For more information, see
Saving a video file on page 278.
10.
Click the Save button.
GETTING STARTED | 67