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Master Effects Memory (E-MEM) Subpanel
Recalling Effects
To recall an effect in an E-MEM register, press the following
buttons:
BANK, bank number, register number
or use the shortcuts described in the NOTE under “Learning
Effects”.
On recall, registers are positioned at Time 0 with Keyframe 1 data.
If Auto Run mode is enabled and there is more than one keyframe
in the effect, an immediate run then occurs.
NOTE:
When an E-MEM register is recalled, the key memory for any
recalled crosspoint is updated, if Key Memory is enabled in the Keyer
menu.
Crosspoint Override
During an E-MEM recall, if you don’t want the crosspoint on an
individual bus to change, you can manually hold down the
present crosspoint buttons while the E-MEM register is recalled.
This is referred to as “crosspoint override.” When this is done, the
video and key crosspoints are held, and if key memory is on at this
time, the current keyer memory state is also held.
See the
HOLD INPUT button description, later in this section, for a
method of holding all sources while E-MEM registers are recalled.