Barco 26-0313000-00 Projector User Manual


 
Encore Presentation System • User’s Guide • Rev 04 359
7. Operations
Working with Frame Grabs
~ For wide screen destinations only, select All to capture across all
Processors, or select the
ID of an individual processor.
8. On the Frame Number line, select the temporary frame store into which the frame
will be captured (
FG_1, FG_2 or FG_3). Remember that for "stack" systems:
~ Background frames are captured into the "bottom" stack Processor:
BG_FG_1, BG_FG_2 or BG_FG_3.
~ DSK frames are captured into the "top" stack Processor: DSK_FG_1,
DSK_FG_2 and DSK_FG_3.
9. Press {CAPTURE}. Once pressed, the screen will indicate that the frame is being
captured. A pop-up message confirms the procedure. In the
Name field, the
captured frame is listed as
UNSAVED.
10. Repeat the procedure to capture additional frames from a layer. Remember that
you can always overwrite the frame store.
Please note:
The captured frame(s) can now be assigned as the input “type” for BG A, BG B or
the
DSK. In Chapter 6, refer to the following sections for instructions:
~ "Background Setup," page 291.
~ "DSK Setup," page 296.
Captured frames reside in temporary memory. If the system is powered down or
reset, the frames will be lost. To save frames in permanent memory, refer to the
"
Saving Frames in Permanent Memory" section on page 359.
Only "saved" frames can be named.
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Use the following steps to save a captured frame into permanent memory.
1. Capture a frame as outlined in the previous two sections.
~ "Capturing Frames from a Background or DSK Input" on page 357.
~ "Capturing Frames from a Layer" on page 358.
2. On the Frame Grab Menu, use the Frame Number line to select the frame that
you wish to save.
3. Press {SAVE} to save the captured frame into a storage register. Remember that
three registers are available in standard systems, and 100 registers are available
in "ES" systems.
~ In standard systems, the Frame Save Menu appears.
Note
In the case of an individual ID selection, the frame will be
grabbed only for that Processor — leaving the other "wide
screen" portions of that frame store available.
Warning
Do not execute the next step during live production. All
controls will be locked during the "save" process. Always try
to save your frames during pre-production.