3Com MSR 50 Network Router User Manual


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IPv6 Address Link-layer VID Interface State T Age
FE80::200:5EFF:FE32:B800 0000-5e32-b800 N/A Eth1/0 REACH S -
display ipv6 neighbors count
Syntax display ipv6 neighbors { all | dynamic | interface interface-type interface-number |
static | vlan vlan-id } count
View Any view
Parameter all: Displays the total number of all neighbor entries, including neighbor entries
acquired dynamically and configured statically.
dynamic: Displays the total number of all neighbor entries acquired dynamically.
static: Displays the total number of neighbor entries configured statically.
interface interface-type interface-number: Displays the total number of neighbor
entries of a specified interface.
vlan vlan-id: Displays the total number of neighbor entries of a specified VLAN
whose ID ranges from 1 to 4094.
Description Use the
display ipv6 neighbors count command to display the total number
of neighbor entries satisfying the specified condition.
Example # Display the total number of neighbor entries acquired dynamically.
Table 176 Description on fields of the display ipv6 neighbors command
Field Description
IPv6 Address IPv6 address of a neighbor
Link-layer Link layer address (MAC address of a neighbor)
VID VLAN to which the interface connected with a neighbor belongs
Interface Interface connected with a neighbor
State State of a neighbor, including:
INCMP: The address is being resolved. The link layer address of the
neighbor is unknown.
REACH: The neighbor is reachable.
STALE: The reachability of the neighbor is unknown. The device will
not verify the reachability any longer unless data is sent to the
neighbor.
DELAY: The reachability of the neighbor is unknown. The device
sends an NS message after a delay.
PROBE: The reachability of the neighbor is unknown. The device
sends an NS message to verify the reachability of the neighbor.
T Type of neighbor information, including static configuration and
dynamic acquisition.
Age For a static entry, a hyphen “-” is displayed. For a dynamic entry, the
reachable time (in seconds) elapsed is displayed, and if it is never
reachable, “#” is displayed (for a neighbor acquired dynamically).